I want to throw together a simple plugin that does nothing other then crank on the CPU, in order to provide a way to make comparison benchmarks between different DAW’s and different hardware.
Anyone have any suggestions about what might be the best way to go about doing that in an audio plugin without having to actually process any audio?
I am thinking it will have options to specify the number of threads to use(default 1), and possibly a slider to increase or decrease some aspect of it, in order to simulate typical plugins of different cpu usage. It may literally just come down to a loop and do some simple operation inside the loop and use a slider to adjust how many iterations.
Anyone have any thoughts about this?