I know that it’s best to guard platform-specific files with #ifdefs, but sometimes an external project doesn’t do things this way. I.e. people have a win32/ folder and a posix/ folder with different implementations. Being a 3rd party library I don’t want to patch their files!
Is there any way to have files appear in an xcode project but not in a VS project and vice versa?
I.e. conditional inclusion of CPP files.