I’m looking into Juce source code:
#if JUCE_IOS
#import <Foundation/Foundation.h>
…
#if JUCE_OPENGL
#include <OpenGLES/ES1/gl.h>
#include <OpenGLES/ES1/glext.h>
#endif
and I don’t see any:
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
does Juce supports “OpenGL ES 2” context for the IPAD?
Thanks.Giorgio.