I’m wondering what the best way to load a dynamic library from a dynamic library (like a plugin) is?
I am vaguely aware that you can use code like this to load a DLL at runtime:
//for DLL runtime loading .... needed for plugins to load DLLs
#include <dlfcn.h>
void* library = dlopen("/Users/aaronleese/Desktop/Livetronica Studio/libs/libDSPFiltersiOS.a", 0);
dlsym(library, ...); // use the result in a call to dlsym
But I thought there might be a better Juce way to do it?
The purpose here, of course, is to load a DLL into a plugin (which is itself a DLL, so cannot have these sort of linkages … hence the need for runtime loading).