Could we get an AudioProcessorGraph::ScopedUpdateKind class added to the AudioProcessorGraph which defaults to AudioProcessorGraph::UpdateKind::none and triggers AudioProcessorGraph::rebuild() in its destructor?
Thanks,
Rail
Could we get an AudioProcessorGraph::ScopedUpdateKind class added to the AudioProcessorGraph which defaults to AudioProcessorGraph::UpdateKind::none and triggers AudioProcessorGraph::rebuild() in its destructor?
Thanks,
Rail
Hi, I bumped into here and I got curious.
How could AudioProcessorGraph::rebuild() being called in the destructor be beneficial ( instead of AudioProcessorGraph::releaseResources() )?
The idea is that you create a ScopedUpdateKind object in your method and the kind is set to none until the object goes out of scope (it’s destroyed)… and it triggers the graph to rebuild.
Currently I have to have an UpdateKind parameter and send it to every graph addNode, addConnection, etc and call rebuild – using a Scoped object to control the UpdateKind to automate the process would be great.
Rail
Is this ticket intentionally not in the Feature Requests category?
(Not that there would be evidence the votes mean a thing
)