How to debug a plugin using Visual Studio (CMake)

Thanks.
I’m aware of that (actually that’s what I’ve done successfully there :)) but thing is perspectively I’d like to use a Git/CMake based cross-platform continous integration/auto-build workflow with that plugin that’s why I’m trying to stay with a CMake project (rather than doing a VS project).

So no chance currently to debug a VS/VST3/CMake project directly?