How to get access to an instance of AudioDeviceManager when running as a Standalone Plugin

Hi,

unfortunately I haven’t found a way to do that either. For me it seems to be rather nested in the AudioProcessor instance, and not directly accessible.
However, I’ve asked basically the same question here - with no answer yet, but I also posted a (rather dirty, but working) hack to set up your audio device manually:

Hope that helps in any way!

Cheers,
Lukas

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