Hey everyone!
CS student here tasked with making a music player app for finals, been meddling with the JUCE framework for about a month now and consider me impressed ! It is really well documented and thought out as a framework, (at least for someone on my level) so a forward thank you to all the people who worked on it!
What I have not been able to understand yet is whether or not (and how to be honest) I can implement sound effects/processing on my app. Any effect I have tried from the tutorials (e.g. the sine wave generator or white noise) can only work on its own, that is to say I cant overlay it on the playing song. Another example, I’ve been thinking I can make a small sampling mod that can work on the fly while playing a song and sample a part of it by pressing a button twice (start and end). I thought about trying to do it via following one of the tutorials and making a plugin(s) for the effects but I can’t really wrap my head around on how to use them with my app , or even if that’s the proper way to go around doing it??
I have currently a perfectly capable music player with functionalities such as speeding up, skipping ahead or back and gain.
I have scoured the forum looking for topics of interest but to no avail. Any help would be very much appreciated!