Hello,
I’m having trouble attempting to use the SoundTouch library in my project. My understanding is that SoundTouch is already packed in to Tracktion Engine, as seen in tracktion_TimeStretch.h and friends. By using this include (#include <tracktion_engine/3rd_party/soundtouch/include/SoundTouch.h>) I can get my DLL to build, but it fails in the linking step as seen in the image below. The 5 unresolved externals match the soundtouch::SoundTouch constructor and the 4 member functions I’m calling in my code.
Presently TRACKTION_ENABLE_TIMESTRETCH_SOUNDTOUCH is enabled in my project. I have tried adding soundtouch as an external library in Projucer as well, but my hunch is that I shouldn’t have to do this if the library is already packed in to tracktion.
What do I need to do to get the soundtouch library to link? Is there a tracktion-y/juce-y way to do this?
Thanks!

