Hi Jules !
I noticed that, to refer to a number of samples, in some parts of the code you use “int” and in some other parts you use “int64”.
For example :
vs
Well I guess one won’t have a 16MB+ buffer very often but wouldn’t that be better to have consitency ? Or do you prefer it that way, to save memory space ?
I’m thinking about the case where one has a whole, long wave file, buffered in memory…