Hi, has anyone notices any issues with this?
The code I use for scaling is:
auto& desktop = Desktop::getInstance(); desktop.setGlobalScaleFactor( scale ); // do stuff to resize main window
This continues to work on OSX and has worked on Windows up until recently. Now when scaled to anything other than 1.0 the mouse doesn’t track controls correctly and sometimes the display is rendering incorrectly. Not sure whether this is to do with HDPI changes recently.
Anyone else noticed any issues? I can do a video to demo if that’s useful.