Hello everyone, I’m trully gratefull for the insight of everyone in this thread.
My sets tend to be quite large and my computers are powerful. I am usually able to keep the Ableton CPU meter around 50% and the GPU load minimal. However, I still experience UI slugishness, lags and slowdowns that can start making my sets unoperable. These sets, no matter how light on the CPU can take me hours to troubleshoot. I have tried various solutions such as freezing tracks, flattening them, removing or replacing plugins, and even reverting to prior sessions to identify any problematic changes.
From a user’s perspective, this situation is quite frustrating. It feels like buying a car with a hidden deffect, like a cap on speed-limit that was not disclosed at the time of purchase. I can drive it above 60 miles per hour “at my own risk.”
I have shared this thread with an Ableton tech support representative on a support ticket about the very subject of this thread here that has been going on for a couple of years, wihout any solution to these issues. Here is their response:
I can see a lot of false claims, accusations, and misunderstandings when reading that forum thread.
Yet as mentioned before, there are no new insights there.
Should there be an issue with the implementation of a certain plugin, then any plugin developer has the possibility to reach out to us directly (Such requests are reviewed with special care).
This avoids double communication and miscommunication with each involved party’s customers.
Generally speaking, in Live, any plugin UI is not initialized until it got opened.
Opening the plugin UI happens when a user has the Auto-Open Plugin Windows turned on and loads a new instance for the first time.
The only other action is indeed when opening plugin UIs manually.
Loading existing projects doesn’t open the UI. Thus they shouldn’t contribute to the performance baseline and RAM load except for the needed processing for samples, audio, and parameter automation.
As mentioned in my last email, there is really not much to say here.
I kindly ask you once more to refrain from attempts to discuss this topic further.
**We already have about two years’ worth of communication and don’t want to take too much of your and our time in this regard.
Moving forward, any development will be well thought of and take cases such as yours into consideration (e.g. the idea of a performance mode is not a new one). Yet I can’t tell if or when a change will happen in the future.
My personal advice for big sets with many plugins would be to manually open and close plugin UIs and/or be aware of the impact it can have to use the auto-hide function in Live.
Thanks for your understanding.
It’s possible that the support person I spoke with may not be aware of this issue, or be confused about it, as they may not be a developer.
Is there a way to empirically demonstrate and observe that the Editors are indeed being loaded into memory during project loading?