Latency detection for bluetooth headsets?

Does anyone have any experience or ideas for how to detect latency when using bluetooth headsets? Or if it’s even possible to do reliably?

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It seems we can easily add this support to juce::AudioIODevice.
Something like getConnectivityType or isA2DP , etc…

iOS -

macOS:

Android:

Ping on this one!

Possibility to detect bluetooth devices would be really useful since they generally mess up things by introducing latency etc.