I’ve been writing my app primarily in XCode, but recently made a Windows build to test things out… turns out I now see a memory leak in my output window, shutting down.
After some testing, it seems that there’s a bug drawing my SVG graphics…
I’ve duplicated the leak in the Juce Demo app by adding one DrawableButton with a SVG graphic.
I’ve added these lines to the bottom of the PathsAndTransformsDemo consructor.
DrawableButton *pButton = new DrawableButton(T("Mem Leak"), DrawableButton::ImageFitted); File file(File::getSpecialLocation (File::userDocumentsDirectory).getFullPathName() + File::separator + "Test.svg"); jassert(file.exists()); pButton->setImages(Drawable::createFromImageFile(file)); pButton->setBounds(100,400,200,200); addAndMakeVisible(pButton);
Obviously, to duplicate this, you’ll need the SVG file (I think – I’m guessing that i’ve got something complex going on in my graphics)…
Is there no way to attach files here?
I’ve posted it here … can you work with this? http://www.jamesinkster.com/test/Test.svg