No, I’m using the tip, just downloaded tonight to make sure I was uptodate. Here is a clearer demonstration of the issue …
g.drawImage(captureImageProcessed, 0,0, 1600, 1600, 0, 0, 1600, 1600, false);
works …
g.drawImage(captureImageProcessed, 0,0, 1500, 1600, 0, 0, 1600, 1600, false);
works … rescaling the image
g.drawImage(captureImageProcessed, 0,0, 1600, 1600, 0, 0, 1500, 1600, false);
just blank, no image drawn.
g.drawImage(captureImageProcessed, 0,0, 1600, 1600, 10, 0, 1600, 1600, false);
also blank.
As you can see … I can change the destination x,y,w,h no problem … but any values for the source x,y,w,h other than 0,0, width(), height() … and I just get blank canvas. I’ve tried it with captureImageProcessed()->getWidth() - 100 and it also breaks.
The image is ARGB, not that it matters I suppose.