I have been using openGL for component 2D rendering since it showed up in Juce, and it’s always been amazing of course.
Recently, I notice that if I resize my top level component, I get flickers of red as the openGL canvas (presumably) resizes / swaps / clears / redraws. This shows up as bars on the right and lower sides of the component of course.
I suspect this may have always been happening but previously it wasn’t bright RED.
Is it possible that either the openGL clear color, or some other color, has recently changed?
Is there a way I can set it manually? I don’t see that anywhere at a quick glance.
The “stuttering” can be seen in this topic, when you resize the component:
I assume that is somewhat inevitable, since openGL is on a different thread, but it’s not really a problem as long as the extra area is white.
This is on mac OS11 by the way.