OpenGL context splash when opening a new window

Found an issue when using OpenGLContext on Mac.
When creating a new Window whose content view is using openglcontext, the window will show a white background splash screen during its launch. This also applies to the main window and main content component upon app launch.

Is there a way to get around this?

I took a screen video also.

and a ready to build and run minimal xcode project to replicate this:

Thanks everybody.

Delay it!!!

Sorry, we will put this into our backlog but due to the way OpenGL is currently implemented in JUCE, it’s not very easy to fix.