Hi, I’m seeing issues in my app with OpenGLContext rendering on MacOS Catelina (no issues on older machine running High Sierra). I’ve tested it both on Retina and external non-retina monitor. The performance in general is worse and resizing of the window causes shaking of all content. The shaking gets significantly worse as the rendering load increases.
Here’s a gif of the DemoRunner showing the same behaviour. Code is latest develop. Xcode is 12.4.