I'm a beginner and this is my first post here, so apologies if this is a complete newbie "doh" question.
I've been experimenting with the play sound file tutorial on this site, here:
The app I compile works fine the first time I load a WAV file, but the SECOND time I load a WAV the application hangs.
I wonder if it's something to do with the transportSource.setSource reader being assigned a new one each time a WAV is loaded without the previous source being released?
Thanks for any advice!