A question for my users. Since I moved some projects to cmake (frequalizer and PluginGuiMagic examples) I get multiple user feedbacks that BinaryData.h is not found. I could replicate this once with a fresh checkout of Frequalizer, doing
mkdir build cd build cmake -G Xcode .. open Frequalizer.xcodeproj
But hitting build twice fixed it and the problem never occurred again. Can I do something to improve things for the users other than write in the readme: hit build twice?
Could there be a dependency specified wrong? Do I need to change the order of some cmake commands?
Here’s the project using CMake:
N.B. github actions has no problem
Here are some user posts: