When I am running my application on my iTouch device on debug (or release) mode I need to load some .png.
But Juce throws me this :
for this line :
According to the callstack the file has been loaded but its structure has not been recognized :
png_handle_unknown(png_ptr, info_ptr, length);
png_chunk_error(png_ptr, "unknown critical chunk");
and finally in png_chunk_error :
if (png_ptr != NULL && png_ptr->error_fn != NULL)
I really don’t understand, I currently test my app on iPhone Simulator and it works perfectly.