I’m trying to create an audio app in iOS, but am having trouble when using USB audio interfaces with my iPhone/iPad connected via the camera kit.
For example, the AudioDeviceManagerTutorial and a blank Audio Application work just fine on MacOS and work fine on iOS when using the internal iOS Audio device, but when trying to open the apps with a USB audio device connected, the app crashes. This happens with a MOTU Ultralite AVB interface and a MOTU MicroBook IIc; I don’t have other interfaces to test at the moment.
On the Ultralite interface, when the JUCE app opens, the interface display shows that it’s cycling through a variety of sample rates, and then the app crashes. The same thing happens with the MicroBook interface - it has no sample rate display, but the LEDs blink on and off consistent with when the device’s sample rate changes.
Any ideas what to do to in this situation, so my iOS JUCE app can get past the splash screen? Thanks.