We’ve got GradientBrush, and we’ve got ImageBrush… i’d like to have a ‘noise brush’ too… like a solid colour brush but that painted with random noise around the chosen colour. I think the easiest solution would be to generate a noise bitmap in an image editor, and make sure that it can be tiled reasonably nicely, then just use an image brush… but i’d like to code one to generate the noise specially.
I guess though, that using ‘setPixel’ would be ridiculously inefficient. Any suggestions on how it may be done?