We're currently having an issue with graphics flickering/low framerates on Macbook Pro (retina) and need some kind of workaround. The plug-in has no performance issues what so ever on the same machine in native resolution.
The UI has a lot of drawing going on and when a user moves a slider, a big portion of the screen has to be repainted. Since we're not officially supporting retina (yet) the best way for us would probably be to not support retina, but I can't find any way to do this. Is it possible at all?
Another way would be trying to change the lowlevel renderer to OpenGL and mess around with pixelscaling (or something, it's been a few years since I worked with OpenGL). I've been looking around but can't find any way to do this.
Any kind of help would be much appreciated!