I’m porting an audio application to a plugin, and hit some segmentation faults triggered by
The original audio app, and the standalone plugin build do not exhibit this issue. I initially assumed it was something to do with the editor being instantiated at a different time to the processor, but after some refactoring I’m not so sure.
This is my first proper plugin project (after 4 years of using JUCE!), so I may be a little green regarding the finer areas of thread safety in the context of a plugin. Any tips on debugging such errors would be very much appreciated.