My stand-alone application has GUI elements, which listen to the computer keyboard. That is working fine. BUT: I realized, if the GUI has a lot to do (a lot of redrawing going on) then the keyboard input is affected. It gets laggy.
Therefore I would like to create a separate thread, which does nothing else, but listen to keypresses. This key-press thread should be independent of the GUI-loop.
Is that possible with JUCE?