I have a little movie preview component, however image drawing in juce is quite slow for this purpose.
I need to move an image to the screen quickly. I don’t need to blend it, it can be platform specific. (windows…)
Has anyone accomplished this?
I have tried to use the WindowsBitmapImage with no success.
RectangleList rl; WindowsBitmapImage *image = new WindowsBitmapImage(mImage->getFormat(),mImage->getWidth(),mImage->getHeight(),true); Graphics *offg = new Graphics(*image); offg->drawImageAt(mImage,0,0); delete offg;
Any ideas, suggestions?