I’m having an issue where my plugin freezes the host instantly upon being loaded into FLStudio20 on Win10. It works fine in all other hosts I’ve tested. The plugin shows up as “Ok” in the FL plugin manager.
Attaching the VS-debugger to FL reveals nothing, as it still thinks FL is running - so no hard crashes.
Halting the process doesn’t reveal anything either, the call stack will only say “external code” and I can’t see where it froze or got stuck.
I’m using the debug build and copied the .pdb file over to the VST3 folder as well.
Anyone with an idea how to approach this or get better information?