I don’t think so. I can close the standalone, and open an alternative VST Host without issue.
BTW No ASIO4ALL tray icon appears. As far as I can tell ASIO4ALL isn’t even getting loaded (unless it doesn’t need to be loaded to enumerate the device types and devices availabile )
When I step through the code something odd happens:
in AudioDeviceManager::setAudioDeviceSetup()
after currentAudioDevice = type->createDevice (newOutputDeviceName, newInputDeviceName);
the debugger leaps to an invisible breakpoint (INT3?) in the key handler before returning to the if (currentAudioDevice == 0)… error line
'Standalone.exe': Loaded 'C:\Devel\...\build\win32\Debug\Standalone.exe', Symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ntdll.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\kernel32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\user32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\gdi32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\comdlg32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\advapi32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\rpcrt4.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\secur32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\comctl32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\shell32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msvcrt.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\shlwapi.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ole32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\oleaut32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msvfw32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\winmm.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\wininet.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\normaliz.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\iertutil.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ws2_32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ws2help.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\opengl32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\glu32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ddraw.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\dciman32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC80.DebugCRT_1fc8b3b9a1e18e3b_8.0.50727.762_x-ww_5490cd9f\msvcr80d.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\shimeng.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\Google\Google Desktop Search\GoogleDesktopNetwork3.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\myokent.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll', Binary was not built with debug information.
'Standalone.exe': Unloaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll'
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll', Binary was not built with debug information.
'Standalone.exe': Unloaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll'
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll', Binary was not built with debug information.
'Standalone.exe': Unloaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll'
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll', Binary was not built with debug information.
'Standalone.exe': Unloaded 'C:\WINDOWS\SYSTEM32\ma_cmidn.dll'
'Standalone.exe': Unloaded 'C:\WINDOWS\SYSTEM32\shimeng.dll'
'Standalone.exe': Unloaded 'C:\Program Files\Google\Google Desktop Search\GoogleDesktopNetwork3.dll'
The thread 'Win32 Thread' (0xd00) has exited with code 0 (0x0).
JUCE v1.46
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msctf.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\setupapi.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\apphelp.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\clbcatq.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\comres.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\version.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\Common Files\TortoiseOverlays\TortoiseOverlays.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\TortoiseSVN\bin\TortoiseStub.dll', Binary was not built with debug information.
'Standalone.exe': Loaded 'C:\Program Files\TortoiseSVN\bin\TortoiseSVN.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\TortoiseSVN\bin\libapr_tsvn.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\mswsock.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcr90.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\TortoiseSVN\bin\libaprutil_tsvn.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\wldap32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\Program Files\TortoiseSVN\bin\intl3_tsvn.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcp90.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\shfolder.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\cscui.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\cscdll.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\dsound.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\wintrust.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\crypt32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msasn1.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\imagehlp.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\wdmaud.drv', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msacm32.drv', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\msacm32.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\midimap.dll', No symbols loaded.
opening dsound in device: Primary Sound Capture Driver rate=44100 bits=16 buf=960
opening dsound in step 2
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\ksuser.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\mscms.dll', No symbols loaded.
'Standalone.exe': Loaded 'C:\WINDOWS\SYSTEM32\winspool.drv', No symbols loaded.
The thread 'Juce DSound' (0xa9c) has exited with code 0 (0x0).
closing dsound in: Primary Sound Capture Driver
The thread 'Win32 Thread' (0x8b8) has exited with code 0 (0x0).
Standalone.exe has triggered a breakpoint
(I’ve cleaned and rebuilt it a few times, and it keeps doing the same thing - I’m starting to wonder if my standalone project has some undesirable compiler/linker options which I’m neglecting)