Store string in AudioProcessorValueTreeState class

It sounds like you just want to store some text in your plugin state rather than needing a parameter. You can add child ValueTree objects to the state member within the AudioProcessorValueTreeState object. Then you can store pretty much anything you like, it just won’t be automatable by the host (but the host will store and retrieve the state on save/load).

Here’s a similar question on storing envelope points: