I made Hello World plugin with IntroJucer.
The only change I made in code was this line (in ProcessReplacing):
(*channelData) *= 0.;
void FocustestAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
{
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
for (int channel = 0; channel < getNumInputChannels(); ++channel)
{
float* channelData = buffer.getSampleData (channel);
int remain = buffer.getNumSamples();
for(int i = 0; i < remain;i++)
{
(*channelData) *= 0.;
}
// ..do something to the data...
}
// In case we have more outputs than inputs, we'll clear any output
// channels that didn't contain input data, (because these aren't
// guaranteed to be empty - they may contain garbage).
for (int i = getNumInputChannels(); i < getNumOutputChannels(); ++i)
{
buffer.clear (i, 0, buffer.getNumSamples());
}
}
And very funny stuff happend in Wavelab... I don't understand why my plugin is producing spikes and noise. I thought this code should produce silence, but it doesn't.
The same stuff happens in Reaper.
And here is bypass (source file):
And when I make a change in the code - a simple attenuator:
(*channelData) *= 0.5;
I get this:
Am I doing anything wrong?? I thought that dsp in Juce is as clear as in vst? Just getting samples and doin' stuff to them.



