I've got a problem with Studio One hanging and I don't know why.
It appears to get into some unresolvable lock situation in editorBeingDeleted:
void AudioProcessor::editorBeingDeleted (AudioProcessorEditor* const editor) noexcept { const ScopedLock sl (callbackLock); if (activeEditor == editor) activeEditor = nullptr; }
There aren't any other threads obviously holding the lock.
Has anyone seen this before? There appear to be problems with AU and VST.
cheers, J.