IN CALL to Paint
mySvg->drawWithin(g, myFrame.toFloat(), RectanglePlacement(RectanglePlacement::xRight), 0.5f);
IN THE CONSTRUCTOR
mySvg= Drawable::createFromImageData(MYSVGS::TestImage_svg, MYSVGS::TestImage_svgSize);
This sequence of calls works perfectly fine in a simple test project I built.
However, in another project the SVG doesn’t show up at all.
What are some things I should be looking into? At the moment, I’m busy commenting out code until something works. I’m not the most adept person at graphics