Synchronous Animation?


Is it possible to wait for an animation to end?

I have a component which upon setting its visibility to ‘true’, sets its alpha to 0 and animates it to 1 (fadein).
When I use runModalLoop to show this component, after changing its visibility, the animation will start, but will never finish (callback isn’t being called) because of the modal loop in juce_ModalComponentManager:

while (! finished) { if (! MessageManager::getInstance()->runDispatchLoopUntil (20)) break; }

If I could wait for the animation to finish before entering the loop, this would have been prevented.