I want a map of tempo and time signature vs. time, over the timeline as a DAW project plays and completes. I am aware that I can fill in an
AudioPlayHead::CurrentPositionInfo object in
processBlock() each time that
processBlock() is called, and get the
currentPositionInfo.timeSigDenominator values at the current moment
My question is: is there any other way to get this info and obtain this map besides waiting for
processBlock() to run and building my own map?
I am pretty certain that I know the answer to this question, but I can’t help wonder if I have missed something.