Text following Path

Is there a way to render text along a path? It can be a single line with no returns, etc. Was hoping I could render it along a juce::Path





Haven't got any magic classes to do that - you'd need to create a GlyphArrangement to get the glyph positions, then use a PathFlatteningIterator to walk the path, drawing each one as you go.

It'd be a fun thing to write, and not particularly difficult - I'd have a go if I wasn't so busy!