TextEditor Leaks SharedValueSourceUpdater

Hi Jules,

After the deletion of a TextEditor who has had text set via setText() (text must not empty), a leak of SharedValueSourceUpdater occurs.

Can’t reproduce that (?)

It’s also a “fake” leak anyway, because that object is ref-counted - the worst that could happen is that a single cached instance of it isn’t being deleted until after the leak-checker has run.

Strange… it happened to me yesterday in multiple projects - and now that I try to make it happen again, it doesn’t! (even tried different various other versions of the juce repo…) Oh well - I guess it’s working fine and you can disregard my topic :?

I’m seeing the same thing, with a leak in ValueSource, using the latest tip.
I’ve included the code that reproduces this. Simply commenting out “textEditor->setText (“TextEditor”);” in WindowComponent.cpp makes the leak go away.

Main.cpp

#include "../JuceLibraryCode/JuceHeader.h"
#include "WindowComponent.h"

class TestLeakApplication  : public JUCEApplication
{
public:
    TestLeakApplication() {}

    const String getApplicationName()       { return ProjectInfo::projectName; }
    const String getApplicationVersion()    { return ProjectInfo::versionString; }
    bool moreThanOneInstanceAllowed()       { return true; }

    void initialise (const String& commandLine)
    {
        mainWindow = new MainWindow();
    }

    void shutdown()
    {
        mainWindow = nullptr; // (deletes our window)
    }

    void systemRequestedQuit()
    {
        quit();
    }

    void anotherInstanceStarted (const String& commandLine)
    {
    }

    class MainWindow    : public DocumentWindow
    {
    public:
        MainWindow()  : DocumentWindow ("MainWindow",
                                        Colours::lightgrey,
                                        DocumentWindow::allButtons)
        {
            setContentOwned (new WindowComponent(), true);
            centreWithSize (getWidth(), getHeight());
            setVisible (true);
        }

        void closeButtonPressed()
        {
            JUCEApplication::getInstance()->systemRequestedQuit();
        }

    private:
        JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow);
    };

private:
    ScopedPointer<MainWindow> mainWindow;
};

START_JUCE_APPLICATION (TestLeakApplication)

WindowComponent.h

#ifndef __JUCER_HEADER_WINDOWCOMPONENT_WINDOWCOMPONENT_5E08585__
#define __JUCER_HEADER_WINDOWCOMPONENT_WINDOWCOMPONENT_5E08585__

#include "JuceHeader.h"

class WindowComponent  : public Component
{
public:
    WindowComponent ();
    ~WindowComponent();

    void paint (Graphics& g);
    void resized();



private:
    TextEditor* textEditor;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowComponent);
};

#endif

WindowComponent.cpp

#include "WindowComponent.h"

WindowComponent::WindowComponent ()
    : textEditor (0)
{
    addAndMakeVisible (textEditor = new TextEditor ("new text editor"));
    textEditor->setMultiLine (false);
    textEditor->setReturnKeyStartsNewLine (false);
    textEditor->setReadOnly (false);
    textEditor->setScrollbarsShown (true);
    textEditor->setCaretVisible (true);
    textEditor->setPopupMenuEnabled (true);
    textEditor->setText ("TextEditor");

    setSize (600, 400);
}

WindowComponent::~WindowComponent()
{
    deleteAndZero (textEditor);
}

//==============================================================================
void WindowComponent::paint (Graphics& g)
{
    g.fillAll (Colours::white);
}

void WindowComponent::resized()
{
    textEditor->setBounds (16, 24, 150, 24);
}

Ah! Under certain conditions it could get itself tied up in circular references. Thanks! Should be ok now.