What was up with that Jules? Did you find something that needed another approach?
I’m curious as my cocoa OpenGL views use yours as a base.
Bruce
What was up with that Jules? Did you find something that needed another approach?
I’m curious as my cocoa OpenGL views use yours as a base.
Bruce
It was a suggestion from a user, actually - they were having some problems and found this stuff:
http://lists.apple.com/archives/cocoa-dev/2004/May/msg01479.html
http://www.cocoadev.com/index.pl?NSOpenGLView