I have started building my plugins for Windows using Visual Studio 2019, however have encountered numerous errors. One such error was related to the deprecated ScopedPointer, however I simply replaced any declarations with auto and that resolved the errors. However I have a function that reads the resulting unique_ptr into a Drawable using Drawable::createFromSVG. I also used auto here to resolve another issue where the output from this function was not a raw Drawable* but instead was a unique_ptr, however this created complications when trying to use the DrawableButton::setImages function because it takes a Drawable*.
Not sure what to do - has anyone else solved this?
static auto getDrawable(const String& binaryData, Colour inColor, Colour outColor, float scaleFactor = 1.0f){
// Load active on svg
auto svg(XmlDocument::parse(binaryData));
jassert(svg != nullptr);
//changeColor(svg, inColorHex, outColorHex);
auto drawable = Drawable::createFromSVG(*svg);
drawable->replaceColour (inColor , outColor);
drawable->setTransform(AffineTransform::scale(scaleFactor));
return drawable;
}