Using dsp::Convolution with an audio application (not a plugin)

In the DSP tutorials, there is a discussion on how to use the Convolution class. However, all the demo code is leaning to a plugin developer.

I’m building a regular audio player application, and would like to use the Convolution for special filtering.
Can someone suggest how to “Connect” the AudioPlayerComponent API’s (prepareToPlay(), getNextAudioBlocK(), releaseResources()) to the dsp API (prepare(), process(), reset() )?