What happened to the Direct2D Renderer?

I’m wondering if it may be skipped over in favor of Vulkan/Metal support:

In addition to having a LowLevelRender implementation for JUCE components I’m dying for a barebones Vulkan context component in JUCE to render in, and the supposed increases in performance from these new APIs sounds promising. Of course, this is back in August 2015 and we haven’t heard anything since, so who knows where it’s gone…

Unfortunately it doesn’t seem like JUCE’s software rendering performance has scaled extremely well with HiDPI displays (which is unavoidable) - let’s hope some hardware acceleration can fix that.