In a default Projucer Audio Plugin Project, there is a ScopedNoDenormals declared at the head of processBlock(). This would seem to imply that this is standard procedure.
Should this be in every processBlock of every AudioProcessor you create? Or are there times to use this and times not to?
If you are processing incoming audio, do you always need this? What about a synth?
I’m a little unclear on what exactly this does - a really dumbed-down simple explanation of denormals would help. I understand they are extremely tiny floating point values close to zero, but most of the explanations on the net baffle me…