Hey guys! Today I have a question related to C++.
In all my plug-ins I pass a reference to the AudioProcessor to the constructor of the AudioProcessorEditor instance. To be honest I just adapted it from the tutorials I have watched and read. Documenting my code for my thesis I stumbled upon something I really don’t understand.
I do it as such:
ExampleAudioProcessorEditor ( ExampleAudioProcessor (& owner ) ) ;
Now I could not find where owner has been declared. Can somebody maybe explain this? Is this maybe a C++ convention that I don’t know?