I’m using setPaintingIsUnclipped(), and I am definitely drawing within my bounds, but what I am seeing is that if a parent component has setPaintingIsUnclipped(true), it is possible for child components to draw outside the parent’s bounds.
For example, I have a button in the corner of its parent Component with bounds = (-2, 0, 32, 16). The reason I put it at x coordinate -2 is so that its frame will not be visible. The both Component have setPaintingIsUnclipped(true), I am only drawing within the bounds, but the child is not getting clipped to the parent’s bounds.
So I guess what I am asking, is it expected behavior that when setPaintingIsUnclipped is true, child Components can draw outside their parent’s bounds?
It seems to be working with the exception of this one button. My window is a little bit slow to resize and scroll things and it needs all the help it can get. I’m making a lot of use of partially transparent stroked paths, transparent shading, gradient fills, etc…
Well, good luck with it, though it seems unlikely that it’d be any help unless you have a really huge number of unclipped components inside the same parent. I wrote it for Drawables where there might be hundreds of DrawablePath objects making up an image - it certainly wasn’t designed for anything more complex than a simple drawable.