This line in NodePlayerUtilities breaks the build for me on Xcode 14.2.
for (auto id : std::span<size_t> (uniqueEnd, nodeIDs.end()))
DBG("\t" << id);
It seems that the std::span constructor taking two iterators is not implemented in this version…
Changing it to something like
for (auto it = uniqueEnd; it != nodeIDs.end(); ++it)
DBG("\t" << *it);
compiles here.
14.2 is the latest version I can get for my intel mac, which is why I can’t just update Xcode. Hopefully upgrading to M4 soon, so it’s not that critical for me, but I thought you’d might like to know!
