A few Dolby jobs that involve JUCE


#1

From a posting at KVR. I’m not involved with Dolby (although I’m sure they are great people).

Job Title: Audio DSP Plug-In Software Engineer

Job Overview

Do you have dual passions for software development and digital media? Are you curious how sound tracks for movies are created? Do you have (or dream of having) your own home recording studio?

Dolby Laboratories is looking for talented software engineers to develop audio DSP plug-ins for the leading Digital Audio Workstation (DAW) platforms such as Avid Pro Tools, Steinberg Nuendo, and Apple Logic. Join a small but growing team of software developers working on next-generation professional audio authoring & mastering tools for film post-production. Help design & build tools used by top Hollywood editors, mixers, sound designers, and mastering engineers.

Required Skills & Experience

BSEE, BSCS, or degree in math/physics
5+ years developing commercial software products
Apple OS X and Microsoft Windows platform experience
Strong OO design, C++ coding, debugging & optimization skills
Experience designing & implementing rich graphical user interfaces
Knowledge of real-time audio signal processing algorithms & systems

Highly Desired

Audio Engineering experience: recording, editing, mixing, use of consoles & outboard gear
Digital Audio Workstation (DAW) experience, especially Avid Pro Tools
Prior plug-in development experience, especially RTAS & TDM
Knowledge of the JUCE cross-platform application framework
Experience with embedded systems & JTAG debuggers

Contact: Kenn.LeGault AT Dolby DOT com

Job Title: Audio Application Software Engineer

Job Overview

Do you have dual passions for software development and digital media? Are you curious how sound tracks for movies are created, and how digital cinema content is distributed & managed in theatres?

Dolby Laboratories is looking for talented software engineers to develop next-generation software applications for audio authoring and mastering. Help design & build tools used by top Hollywood and network broadcast professionals for sound design, dialog enhancement, surround mixing, and encoding for distribution and broadcast worldwide.

Required Skills & Experience

3+ years developing commercial software products
Apple OS X and Microsoft Windows platform experience
Strong OO design, C++ coding, debugging & optimization skills
Experience designing & implementing rich graphical user interfaces

Highly Desired

iOS experience, especially for iPad applications
Knowledge of real-time audio signal processing algorithms & systems
Prior experience developing multimedia authoring/editing tools, especially for audio
Familiarity with ITU standards & recommendations for dialog loudness
Knowledge of the JUCE cross-platform application framework

Contact: Kenn.LeGault AT Dolby DOT com