AAX issues with 3rd party framework

Hi all,

I have some weird issues with a AAX plugin project.

I am implementing the prebuilt Pro Tools Scripting SDK framework as a dependency. I have to set “embed & sign” in Xcode, otherwise it won’t compile. When I run the plugin from Xcode, Pro Tools v2024.3 is opening and loading the plugin as expected. However, if I manually launch Pro Tools Developer build, the Plugin won’t load, neither do AAX_GUI_RUNNER. Same if I compile in Release mode (PACE signed) and try to load it with regular Pro Tools build.
I tried with another AAX test project from some months ago (also embedding the PTSL SDK), that used to work IIRC. Same issue now.
But I don’t have that issue with my other projects, that are not using the Pro Tools Scripting SDK.

I suppose it has to do with embedding or code signing the framework, but I’m lost. Anybody had same issues with 3rd party libraries/frameworks?

Thanks
Stefan