Hello there, I'm assessing using JUCE for a simple Android game I've been asked to do, since I'm already familiar with its graphics routines etc. I know that JUCE can do all I need in terms of graphics etc. but I'm not sure how much it can do in terms of networking?
The game is an academic project to collect statistics on players' performance (players will be aware of this of course). Can you do simple networking from JUCE on Android? Just http POST and GET requests would be fine.