First off - just started experimenting with Juce.
I have a problem with rendering - maybe a more windows/mac generic problem but I wondered if anyone had some insight as to how to solve this.
I have a graphic that I am animating - scrolling, and the scroll I am getting is Jittery. The application is doing a fair bit in the background including some stuff at high-pri (audio real-time task) but CPU is around 30% - not hugely loaded.
I am investigating further, but I think my problem is that in the path from a notion of real time, to picking up a windows timer callback, to triggering the repaint, to doing the paint when it gets called I have too much timing jitter - and hence my scrolling is jittery.
I am sure I am not the only one to ever hit this problem. I am trawling for ideas on how to solve this. Can anyone suggest a good approach to making this scrolling smooth? The refresh interval I am aiming for is around 25x - 30x per second.
Thanks in anticipation