It’s easy to go wrong with those float velocities between 0 and 1 and the int ones between 0 and 127. (like calling noteOn()
with a float value of 64 when we should pass an int)
What do you think about adding that to MidiMessage::floatValueToMidiByte()
?
jassert (isPositiveAndNotGreaterThan (v, 1.f));